added recommended setting for portraits
This commit is contained in:
@@ -90,6 +90,7 @@ If you prefer to run the application directly from source code:
|
||||
|
||||
1. Set "Terrain distance" as low as possible. This reduces the overhead stress on the CPU
|
||||
2. Turn Vertex Animation Shaders on. Otherwise you get graphic glitches on custom models.
|
||||
3. Set Multisampling to 24-bit color 24-bit depth **2x** to make portraits load
|
||||
|
||||
## Build Instructions
|
||||
|
||||
|
Reference in New Issue
Block a user