balance knob
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parent
bf9b5580e0
commit
735cbf541a
86
sdlamp.c
86
sdlamp.c
@ -13,6 +13,7 @@ static SDL_Renderer *renderer = NULL;
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static SDL_AudioDeviceID audio_device = 0;
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static SDL_AudioStream *stream = NULL;
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static float volume_slider_value = 1.0f;
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static float balance_slider_value = 0.5f;
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#if defined(__clang__) || defined(__GNUC__)
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static void panic_and_abort(const char *title, const char *text) __attribute__((noreturn));
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@ -30,6 +31,21 @@ static Uint32 wavlen = 0;
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static Uint32 wavpos = 0;
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static SDL_AudioSpec wavspec;
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static void stop_audio(void) {
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if (stream) {
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SDL_FreeAudioStream(stream);
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stream = NULL;
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}
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if (wavbuf) {
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SDL_FreeWAV(wavbuf);
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wavbuf = NULL;
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}
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wavlen = 0;
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wavpos = 0;
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}
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static SDL_bool open_audio_file(const char *fname) {
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SDL_FreeAudioStream(stream);
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stream = NULL;
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@ -46,18 +62,21 @@ static SDL_bool open_audio_file(const char *fname) {
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stream = SDL_NewAudioStream(wavspec.format, wavspec.channels, wavspec.freq, AUDIO_F32, 2, 48000);
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if (!stream) {
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SDL_ShowSimpleMessageBox(SDL_MESSAGEBOX_ERROR, "Couldn't create audiostream!", SDL_GetError(), window);
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SDL_FreeWAV(wavbuf);
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wavbuf = NULL;
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wavlen = 0;
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wavpos = 0;
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stop_audio();
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return SDL_FALSE;
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}
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if (SDL_AudioStreamPut(stream, wavbuf, wavlen) == -1) { // FIXME: graceful handling
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panic_and_abort("Audio stream put failed", SDL_GetError());
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if (SDL_AudioStreamPut(stream, wavbuf, wavlen) == -1) {
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SDL_ShowSimpleMessageBox(SDL_MESSAGEBOX_ERROR, "AudioStreamPut failed!", SDL_GetError(), window);
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stop_audio();
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return SDL_FALSE;
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}
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SDL_AudioStreamFlush(stream); // FIXME: error handling
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if (SDL_AudioStreamFlush(stream) == -1) {
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SDL_ShowSimpleMessageBox(SDL_MESSAGEBOX_ERROR, "AudioStreamFlush failed!", SDL_GetError(), window);
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stop_audio();
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return SDL_FALSE;
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}
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return SDL_TRUE;
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}
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@ -106,6 +125,13 @@ int main(int argc, char **argv) {
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20,
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volume_rect.h
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};
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const SDL_Rect balance_rect = {(1024 - 500) / 2, 300, 500, 20};
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SDL_Rect balance_knob = {
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(balance_rect.x + (balance_rect.w / 2)) - balance_knob.w,
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balance_rect.y,
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20,
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balance_rect.h
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};
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SDL_bool paused = SDL_TRUE;
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SDL_bool quit = SDL_FALSE;
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@ -122,10 +148,14 @@ int main(int argc, char **argv) {
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if (SDL_PointInRect(&pt, &rewind_rect)) { // Pressed the "rewind" button
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SDL_ClearQueuedAudio(audio_device);
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SDL_AudioStreamClear(stream);
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if (SDL_AudioStreamPut(stream, wavbuf, wavlen) == -1) { // FIXME: graceful handling
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panic_and_abort("Audio stream put failed", SDL_GetError());
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if (SDL_AudioStreamPut(stream, wavbuf, wavlen) == -1) {
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SDL_ShowSimpleMessageBox(SDL_MESSAGEBOX_ERROR, "AudioStreamPut failed!", SDL_GetError(), window);
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stop_audio();
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}
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if (SDL_AudioStreamFlush(stream) == -1) {
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SDL_ShowSimpleMessageBox(SDL_MESSAGEBOX_ERROR, "AudioStreamPut failed!", SDL_GetError(), window);
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stop_audio();
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}
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SDL_AudioStreamFlush(stream);
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} else if (SDL_PointInRect(&pt, &pause_rect)) { // Pressed the "pause" button
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paused = paused ? SDL_FALSE : SDL_TRUE;
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SDL_PauseAudioDevice(audio_device, paused);
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@ -141,6 +171,12 @@ int main(int argc, char **argv) {
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volume_knob.x = pt.x - (volume_knob.w / 2);
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volume_knob.x = SDL_max(volume_knob.x, volume_rect.x);
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volume_knob.x = SDL_min(volume_knob.x, (volume_rect.x + volume_rect.w) - volume_knob.w);
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} else if (SDL_PointInRect(&pt, &balance_rect) && (e.motion.state & SDL_BUTTON_LMASK)) { // left mouse pressed inside the "balance" slider
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const float fx = (float)(pt.x - balance_rect.x);
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balance_slider_value = (fx / (float)balance_rect.w);
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balance_knob.x = pt.x - (balance_knob.w / 2);
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balance_knob.x = SDL_max(balance_knob.x, balance_rect.x);
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balance_knob.x = SDL_min(balance_knob.x, (balance_rect.x + balance_rect.w) - balance_knob.w);
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}
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break;
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}
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@ -158,13 +194,29 @@ int main(int argc, char **argv) {
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if (bytes_remaining > 0) {
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const int new_bytes = SDL_min(bytes_remaining, KB(32));
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static Uint8 converted_buffer[KB(32)];
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SDL_AudioStreamGet(stream, converted_buffer, new_bytes); // FIXME: Error checking
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const int num_samples = (new_bytes / sizeof(float));
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float *samples = (float*)converted_buffer;
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for (size_t i = 0; i < num_samples; ++i) {
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samples[i] *= volume_slider_value;
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const int num_converted_bytes = SDL_AudioStreamGet(stream, converted_buffer, new_bytes);
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if (num_converted_bytes > 0) {
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const int num_samples = (num_converted_bytes / sizeof(float));
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float *samples = (float*)converted_buffer;
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// volume changes
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if (volume_slider_value != 1.0f) {
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for (size_t i = 0; i < num_samples; ++i) {
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samples[i] *= volume_slider_value;
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}
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}
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// balance changes
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if (balance_slider_value != 0.5f) {
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for (size_t i = 0; i < num_samples; i += 2) {
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// first sample is left, second is right
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samples[i] *= (1.0f - balance_slider_value);
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samples[i + 1] *= balance_slider_value;
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}
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}
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SDL_QueueAudio(audio_device, converted_buffer, new_bytes);
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}
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SDL_QueueAudio(audio_device, converted_buffer, new_bytes);
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}
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}
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@ -175,9 +227,11 @@ int main(int argc, char **argv) {
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SDL_RenderFillRect(renderer, &rewind_rect);
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SDL_RenderFillRect(renderer, &pause_rect);
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SDL_RenderFillRect(renderer, &volume_rect);
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SDL_RenderFillRect(renderer, &balance_rect);
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SDL_SetRenderDrawColor(renderer, 0, 0, 255, 255);
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SDL_RenderFillRect(renderer, &volume_knob);
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SDL_RenderFillRect(renderer, &balance_knob);
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SDL_RenderPresent(renderer);
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}
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