# macOS Platform-specific code for macOS. Everything in this library, including the headers, is wrapped in the following preprocessor macro ```c #if defined(__APPLE__) || defined(__MACH__) /* ... code ... */ #endif /* defined(__APPLE__) || defined(__MACH__) */ ``` ## Structs ### ProcessData ProcessData is a struct that tracks cpu and memory usage of a process. It needs to be regularly updated with calls to `update_process()` in order to provide accurate information ```c typedef struct { double total_user_time; double total_kernel_time; double last_total_consumed; double percent_cpu; uint64_t virtual_memory; uint64_t resident_memory; time_t timestamp; time_t last_timestamp; } ProcessData; ``` ## Functions ## new_ProcessData Returns a pointer to a `ProcessData` struct. ```c ProcessData *new_ProcessData(); ``` ## update_process Updates a `ProcessData` struct. This should be called in a loop or at specific intervals to measure proper usage data. An example is below ```c int update_process(pid_t pid, ProcessData *proc); /* Example */ pid_t pid = getpid(); ProcessData *pd = new_ProcessData(); for (int i = 0; i < 10; i++) { update_process(pid, pd); printf("CPU: %.2f\n", pd->percent_cpu); sleep(1); } free(pd); ```