#include #include #include #include #include #include #include #include "lfnetwork.h" void test_handler(Server *s) { struct sockaddr_storage client_addr; socklen_t client_addr_sz = sizeof(client_addr); int new_fd = accept(s->fd, (struct sockaddr *)&client_addr, &client_addr_sz); if (new_fd == -1) { printf("failed to accept. Errno: %d\n", errno); return; } char buf[33]; inet_ntop(client_addr.ss_family, get_in_addr((struct sockaddr *)&client_addr), buf, 32); printf("Received connection from %s\n", buf); if (send(new_fd, "TEST SEND", 10, 0) == -1) { printf("Failed to send hello world. Errno: %d\n", errno); } close(new_fd); } int main(int argc, char **argv) { Server *server = new_server(SERVERTYPE_TCP, "18632", test_handler); serve(server, DEFAULT_BACKLOG); delete_server(server); }