start documentation
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README.md
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README.md
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# libflint
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My personal library of common C data structures and algorithms.
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My personal library of common C data structures and algorithms. Supports Linux, OpenBSD, and FreeBSD.
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## Documentation
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Extensive documentation can be found [here](https://docs.fputs.com/libflint/index.html)
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## Requirements
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Building on Linux requires `libbsd`.
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build.sh
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build.sh
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#!/bin/sh -e
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# For building outside of CLion
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mkdir -p build
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cd build
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cmake ..
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make
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cp compile_commands.json ..
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cd
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cd
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BIN
docs/flinty.jpg
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docs/flinty.jpg
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docs/index.md
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docs/index.md
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# libflint
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`libflint` is a library of common C data structures and algorithms, designed to be as agnostic as possible for its
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users.
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## Requirements
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The only requirement is `libbsd`. This should be available on all major Linux distros. If building on a bsd, then
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## Memory Management
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The parts of this library that create data structures pass all responsibility of memory management to the user. This
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is clearly documented in the individual module's documentation.
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## Why 'libflint'?
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`libflint` is named after my dog Flint, who passed away in 2021. I miss you, buddy.
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![flint](flinty.jpg)
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docs/lfbinarytree.md
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docs/lfbinarytree.md
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# lfbinarytree
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Binary tree with standard leaf operations
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## Usage
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Create the tree. The user is responsible for memory management of the `BinTree` struct.
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```c
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BinTree *tree = malloc(sizeof(BinTree));
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```
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After the tree is created, init it. The second argument on `bintree_init()` is an optional memory freeing function pointer
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with signature `void (*destroy)(void *data)`. Use `free()` from the stdlib if you are creating the data with `malloc()`.
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If allocation of your data is more complex, you can pass your own memory deallocation function as long as it fits the
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signature.
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In this example, we are passing `NULL` because all memory will be stack allocated.
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```c
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bintree_init(tree, NULL);
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int root = 0;
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int l1 = 1;
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int l2 = 2;
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int r1 = 12;
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int r2 = 200;
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```
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Next lets insert our data into the tree. The insert functions signature is `bintree_ins_...(tree, parent, data)`. If you
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are inserting data at the root of the tree, you may use either `bintree_ins_left()` or `bintree_ins_right()` as long as
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`NULL` is passed as the parent argument.
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```c
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bintree_ins_left(tree, NULL, &root);
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bintree_ins_left(tree, tree->root, &l1);
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bintree_ins_left(tree, tree->root->left, &l2);
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bintree_ins_right(tree, tree->root->left, &r2);
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bintree_ins_right(tree, tree->root, &r1);
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bintree_ins_right(tree, tree->root->right, &r2);
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bintree_ins_left(tree, tree->root->right, &l1);
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```
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We can use `bintree_debug_print(tree)` to print a graphical representation of the tree to `stdout`
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```plaintext
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└──0
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├──1
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│ ├──2
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│ └──200
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└──12
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├──1
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└──200
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```
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To cleanup the tree, first destroy the nodes. If you passed a deallocation function, it will be called on
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the data member of each node before the node itself is freed. `bintree_destroy()` does not free the tree itself, just the
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nodes inside of it, hence we must also call `free()` on the tree.
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```c
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bintree_destroy(tree);
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free(tree);
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tree = NULL;
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```
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Here is the entire example:
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```c
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BinTree *tree = malloc(sizeof(BinTree));
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bintree_init(tree, NULL);
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int root = 0;
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int l1 = 1;
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int l2 = 2;
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int r1 = 12;
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int r2 = 200;
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bintree_ins_left(tree, NULL, &root);
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bintree_ins_left(tree, tree->root, &l1);
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bintree_ins_left(tree, tree->root->left, &l2);
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bintree_ins_right(tree, tree->root->left, &r2);
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bintree_ins_right(tree, tree->root, &r1);
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bintree_ins_right(tree, tree->root->right, &r2);
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bintree_ins_left(tree, tree->root->right, &l1);
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bintree_debug_print(tree);
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bintree_destroy(tree);
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free(tree);
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tree = NULL;
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```
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## Structs
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### BinTree
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Binary tree struct
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```c
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typedef struct {
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int size;
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int (*compare)(const void *a, const void *b);
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void (*destroy)(void *data);
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struct BinTreeNode *root;
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} BinTree;
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```
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Members:
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- `size`: How many nodes the tree contains
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- `compare`: Comparison function between data in two nodes. Currently not used for anything
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- `destroy`: Optional deallocation function for data inside a node. Typical usage is `NULL` for stack allocated data and `free()` for data created with `malloc()`
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- `root`: The root node of the tree
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### BinTreeNode
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Node of the tree
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```c
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typedef struct BinTreeNode {
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void *data;
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struct BinTreeNode *left;
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struct BinTreeNode *right;
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} BinTreeNode;
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```
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Members:
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- `data`: void pointer to data the node contains
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- `left`: left facing leaf of the node
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- `right`: right facing leaf of the node
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## Functions
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### bintree_init
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Initialize the binary tree. User is responsible for freeing memory with `bintree_destroy()`.
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```c
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void bintree_init(BinTree *tree, void (*destroy)(void *data))
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```
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### bintree_destroy
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Destroys the nodes inside a tree and calls the deallaction function on the data if one was provided. Does not deallocate the tree itself, that is left to the user
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```c
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void bintree_destroy(BinTree *tree)
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```
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### bintree_ins_left
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Creates a new node containing `data` and inserts it as the left child of `node`
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```c
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int bintree_ins_left(BinTree *tree, BinTreeNode *node, void *data)
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```
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### bintree_ins_right
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Creates a new node containing `data` and inserts it as the right child of `node`.
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```c
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int bintree_ins_right(BinTree *tree, BinTreeNode *node, void *data)
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```
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### bintree_rem_left
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Removes and deallocates the left child node of `node`. Calls the deallocation function on the data if one was provided
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```c
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void bintree_rem_left(BinTree *tree, BinTreeNode *node)
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```
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### bintree_rem_right
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Removes and deallocates the right child node of `node`. Calls the deallocation function on the data if one was provided
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```c
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void bintree_rem_right(BinTree *tree, BinTreeNode *node)
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```
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### bintree_debug_print
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Prints a representation of the tree to stdout. Gets very messy with large trees
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```c
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void bintree_debug_print(BinTree *tree)
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```
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### bintree_is_eob
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Utility macro that checks if the node is the End Of Branch
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```c
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#define bintree_is_eob(node) ((node) == NULL)
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```
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### bintree_is_leaf
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Utility macro that checks if a node has children
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```c
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#define bintree_is_leaf(node) ((node)->left == NULL && (node)->right == NULL)
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```
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docs/lfbool.md
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# lfbool
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Macro representation of truthy values
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```c
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#define LFTRUE 1
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#define LFFALSE 0
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```
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docs/lfinput.md
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# lfinput
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I/O module to assist with consuming data from files
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## Functions
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### get_input
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Reads a file at `path` and returns the contents as a single string. The string is allocated inside the function and
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the user is responsible for freeing it when finished.
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```c
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char *get_input(const char *path);
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/* Usage */
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char *str = get_input("/home/evan/textfile");
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free(str);
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```
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### get_lines
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Reads a file at `path` and returns the contents as an array of strings. The newline character `\n` is used as the
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delimiter to determine where the file is split. The user is responsible for cleaning up the memory using `del_lines()`.
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`lsz` is set to the number of lines in the array.
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```c
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char **get_lines(const char *path, size_t *lsz);
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/* Usage */
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size_t sz = 0;
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char **lines = get_lines("/home/evan/textfile", &sz);
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for (size_t i = 0; i < sz; i++) {
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printf("%s\n", lines[i]);
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}
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del_lines(lines);
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```
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### del_lines
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Frees all memory used by `get_lines()`
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```c
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void del_lines(char **lines);
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```
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### get_ints
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Reads a file at `path` and returns the contents as an array of integers. The file is assumed to be a newline seperated
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list of integers and nothing else.
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The newline character `\n` is used as the delimiter to determine where the file is split. The user is responsible for
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cleaning up the memory using `free()`. `lsz` is set to the number of lines in the array.
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```c
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int *get_ints(const char *path, size_t *lsz);
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/* Usage */
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int *nums = get_ints("/home/evan/intfile");
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for (size_t i = 0; i < sz; i++) {
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printf("%d\n", nums[i]);
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}
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free(nums);
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```
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### split
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Takes a string `s` and splits it into an array of strings based on the delimiter. `s` is left unchanged. The user is
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responsible for cleaning up the memory of the split using `del_split()`. `sp_sz` is set to the size of the split.
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```c
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char **split(char *s, size_t *lsz, const char *delim)
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/* Usage */
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size_t sp_sz = 0;
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char **sp = split("Split on whitespace", &sp_sz, " ");
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printf("%s\n", sp[0]); // Prints "Split"
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```
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### del_split
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Frees all memory used by `split()`. Just like `split`, it does not touch the original string
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```c
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void del_split(char **sp);
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/* Usage */
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size_t sp_sz = 0;
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char **sp = split("Delete Me!", &sp_sz, " ");
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void del_split(char **sp);
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```
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docs/lflinkedlist.md
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# lflinkedlist
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Coming soon
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docs/lfmath.md
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# lfmath
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Coming soon
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docs/lfset.md
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# lfset
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Coming soon
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docs/lfstack.md
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# lfstack
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Coming soon
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docs/lfutility.md
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# lfutility
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Utility code that does not fit anywhere else
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## Structs
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### Point
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Representation of a point on a two dimensional grid
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```c
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typedef struct {
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int x;
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int y;
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} Point;
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```
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mkdocs.yml
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site_name: libflint
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site_url: https://example.com
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theme:
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name: readthedocs
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nav:
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- 'index.md'
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- 'Modules':
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- 'Boolean': 'lfbool.md'
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- 'Input': 'lfinput.md'
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- 'Math': 'lfmath.md'
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- 'Utility': 'lfutility.md'
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- 'Data Structures':
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- 'Binary Tree': 'lfbinarytree.md'
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- 'Linked List': 'lflinkedlist.md'
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- 'Set': 'lfset.md'
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- 'Stack': 'lfstack.md'
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