libflint/src/utility.c

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2023-11-29 22:01:41 +00:00
#include <stdlib.h>
#include "lfutility.h"
Point Point_new(int x, int y) {
Point p;
p.x = x;
p.y = y;
return p;
}
Point *Point_new_p(int x, int y) {
Point *p = malloc(sizeof(struct Point));
p->x = x;
p->y = y;
return p;
}
int Point_cmp(const Point a, const Point b) {
if (a.x == b.x && a.y == b.y) {
return 1;
}
return 0;
}
int Point_cmp_p(const Point *a, const Point *b) {
if (a->x == b->x && a->y == b->y) {
return 1;
}
return 0;
}
int Point_cmp_v(const void *a, const void *b) {
return Point_cmp_p(a, b);
}