# epochcli CLI tool for updating and launching [Project Epoch](https://www.project-epoch.net/) on Linux & macOS. ## Setup Installing is different between Linux and macO S ### Linux A `wine` prefix with `dxvk` installed is sufficient, or you can use something like Lutris or faugus-launcher without the launcher functionality in `epochcli`. Download and extract the latest binary from the [releases](https://git.burkey.co/eburk/epochcli/releases) page, build from source yourself, or use homebrew in the macOS instructions below ### macOS For macOS, I've found the best way to run the client is in a Parallels Win 11 VM. Kegworks, Codeweavers, etc crash when the game starts up and I have not found a good solution so far. You can easily install with homebrew or build from source yourself. For homebrew, do the following: ```shell brew tap eburk/epochcli https://git.burkey.co/eburk/epochcli brew install --HEAD epochcli ``` ### First Run 2. Run `epochcli`. You will be taken through a setup process that configures the program and creates a config file at `$HOME/.config/epochcli/config.toml` 3. You can now use `epochcli` as just a standalone updater or also a launcher based on your configuration. You can always run `epochcli -c` to redo the configuration or edit the config file manually ## Usage ``` > ./epochcli -h -c Runs config configuration step. Overrides the config file -f Forces epochcli to update files even if they match the current version -h Print help -u Ignore EnableLauncher setting in config and only runs an update. Does nothing if EnableLauncher is false ``` ## Issues If you have any issues, [email me](mailto:evan@burkey.co) or ping `Battlehammer` on the Epoch discord