remove native UI elements, update README
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CLI tool for updating and launching [Project Epoch](https://www.project-epoch.net/) on Linux & macOS.
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## Setup
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For Linux, a `wine` prefix with `dxvk` installed is sufficient, or you can use something like Lutris or faugus-launcher without the launcher functionality in `epochcli`
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For Linux, a `wine` prefix with `dxvk` installed is sufficient, or you can use something like Lutris or faugus-launcher without the launcher functionality in `epochcli`.
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For macOS, the [Kegworks Wineskin port](https://github.com/Kegworks-App/Kegworks) works great (tutorial coming in the future...)
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For macOS, I've found the best way to run the client is in a Parallels Win 11 VM. Kegworks, Codeweavers, etc crash when the game starts up and I have not found a good solution so far.
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1. Download and extract the latest binary from the [releases](https://git.burkey.co/eburk/epochcli/releases) page. Due to using OS UI code, `epochcli` cannot be cross-compiled. I only provide release builds for the hardware I own (Linux amd64, macOS arm64). If you need a different platform, you will need to compile yourself. You can run `go install git.burkey.co/eburk/epochcli` to compile and install to your `$GOROOT`
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1. Download and extract the latest binary from the [releases](https://git.burkey.co/eburk/epochcli/releases) page.
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2. Run `epochcli`. You will be taken through a setup process that configures the program and creates a config file at `$HOME/.config/epochcli/config.toml`
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3. You can now use `epochcli` as just a standalone updater or also a launcher based on your configuration. You can always run `epochcli -c` to redo the configuration or edit the config file manually
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@ -15,6 +15,7 @@ For macOS, the [Kegworks Wineskin port](https://github.com/Kegworks-App/Kegworks
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```
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> ./epochcli -h
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-c Runs config configuration step. Overrides the config file
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-f Forces epochcli to update files even if they match the current version
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-h Print help
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-u Ignore EnableLauncher setting in config and only runs an update. Does nothing if EnableLauncher is false
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```
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