added graphics settings section with more control (shadowLOD and libSilicon can be turned off)

This commit is contained in:
aomizu
2025-07-10 13:36:21 +09:00
parent 2766aee96f
commit 9fd6ca731c
8 changed files with 726 additions and 34 deletions

View File

@@ -157,6 +157,33 @@ func PatchTurtleWoW(myWindow fyne.Window, updateAllStatuses func()) {
needsWinerosettaUpdate := true
needsLibSiliconPatchUpdate := true
// Check user's preference for libSiliconPatch and shadowLOD
prefs, _ := utils.LoadPrefs()
// Enable by default unless user has explicitly disabled them
shouldEnableLibSiliconPatch := true
shouldEnableShadowLOD := true
// If user has manually disabled these settings, respect their choice
if prefs.UserDisabledLibSiliconPatch {
shouldEnableLibSiliconPatch = false
debug.Printf("libSiliconPatch disabled by user choice")
} else {
// Enable by default and update preferences
prefs.EnableLibSiliconPatch = true
}
if prefs.UserDisabledShadowLOD {
shouldEnableShadowLOD = false
debug.Printf("shadowLOD disabled by user choice")
} else {
// Enable by default and update preferences
prefs.SetShadowLOD0 = true
}
// Save updated preferences
utils.SavePrefs(prefs)
if fileContentBytes, err := os.ReadFile(dllsTextFile); err == nil {
fileContent := string(fileContentBytes)
if strings.Contains(fileContent, winerosettaEntry) {
@@ -168,7 +195,13 @@ func PatchTurtleWoW(myWindow fyne.Window, updateAllStatuses func()) {
needsLibSiliconPatchUpdate = false
}
} else {
debug.Printf("dlls.txt not found, will create a new one with both entries")
debug.Printf("dlls.txt not found, will create a new one")
}
// Only add libSiliconPatch if user wants it enabled
if !shouldEnableLibSiliconPatch {
needsLibSiliconPatchUpdate = false
debug.Printf("libSiliconPatch disabled by user preference, will not add to dlls.txt")
}
if needsWinerosettaUpdate || needsLibSiliconPatchUpdate {
@@ -196,7 +229,7 @@ func PatchTurtleWoW(myWindow fyne.Window, updateAllStatuses func()) {
debug.Printf("Adding %s to dlls.txt", winerosettaEntry)
}
}
if needsLibSiliconPatchUpdate {
if needsLibSiliconPatchUpdate && shouldEnableLibSiliconPatch {
if !strings.Contains(updatedContent, libSiliconPatchEntry+"\n") {
updatedContent += libSiliconPatchEntry + "\n"
debug.Printf("Adding %s to dlls.txt", libSiliconPatchEntry)
@@ -212,12 +245,33 @@ func PatchTurtleWoW(myWindow fyne.Window, updateAllStatuses func()) {
}
}
// Apply shadowLOD setting to Config.wtf for FPS optimization
if err := applyShadowLODSetting(); err != nil {
debug.Printf("Warning: failed to apply shadowLOD setting to Config.wtf: %v", err)
// If user has disabled libSiliconPatch, make sure it's removed from dlls.txt
if !shouldEnableLibSiliconPatch {
if err := disableLibSiliconPatchInDlls(); err != nil {
debug.Printf("Warning: failed to remove libSiliconPatch from dlls.txt: %v", err)
}
}
// Always apply vertex animation shaders setting to Config.wtf
if err := applyVertexAnimShadersSetting(); err != nil {
debug.Printf("Warning: failed to apply vertex animation shaders setting to Config.wtf: %v", err)
// Continue with patching even if Config.wtf update fails
}
// Apply shadowLOD setting to Config.wtf for FPS optimization
// Use shouldEnableShadowLOD which accounts for first-time patching
if shouldEnableShadowLOD {
if err := applyShadowLODSetting(); err != nil {
debug.Printf("Warning: failed to apply shadowLOD setting to Config.wtf: %v", err)
// Continue with patching even if Config.wtf update fails
}
} else {
// If user has disabled shadowLOD, make sure it's removed from Config.wtf
if err := removeShadowLODSetting(); err != nil {
debug.Printf("Warning: failed to remove shadowLOD setting from Config.wtf: %v", err)
}
}
debug.Println("TurtleWoW patching with bundled resources completed successfully.")
dialog.ShowInformation("Success", "TurtleWoW patching process completed using bundled resources.", myWindow)
updateAllStatuses()
@@ -356,10 +410,13 @@ func UnpatchTurtleWoW(myWindow fyne.Window, updateAllStatuses func()) {
}
}
// Remove shadowLOD setting from Config.wtf
if err := removeShadowLODSetting(); err != nil {
debug.Printf("Warning: failed to remove shadowLOD setting from Config.wtf: %v", err)
// Continue with unpatching even if Config.wtf update fails
// Remove shadowLOD setting from Config.wtf - only if it was applied via graphics settings
prefs, _ := utils.LoadPrefs()
if prefs.SetShadowLOD0 {
if err := removeShadowLODSetting(); err != nil {
debug.Printf("Warning: failed to remove shadowLOD setting from Config.wtf: %v", err)
// Continue with unpatching even if Config.wtf update fails
}
}
debug.Println("TurtleWoW unpatching completed successfully.")
@@ -458,6 +515,20 @@ func updateOrAddConfigSetting(configText, setting, value string) string {
return configText
}
// removeConfigSetting removes a setting from the config text
func removeConfigSetting(configText, setting string) string {
// Create regex pattern to match the setting
pattern := fmt.Sprintf(`SET\s+%s\s+"[^"]*"[\r\n]*`, regexp.QuoteMeta(setting))
re := regexp.MustCompile(pattern)
if re.MatchString(configText) {
configText = re.ReplaceAllString(configText, "")
debug.Printf("Removed setting %s from config", setting)
}
return configText
}
// CheckShadowLODSetting checks if the shadowLOD setting is correctly applied in Config.wtf
func CheckShadowLODSetting() bool {
if paths.TurtlewowPath == "" {
@@ -533,3 +604,325 @@ func removeShadowLODSetting() error {
return nil
}
// applyVertexAnimShadersSetting applies the vertex animation shaders setting to Config.wtf
func applyVertexAnimShadersSetting() error {
if paths.TurtlewowPath == "" {
return fmt.Errorf("TurtleWoW path not set")
}
configPath := filepath.Join(paths.TurtlewowPath, "WTF", "Config.wtf")
// Create WTF directory if it doesn't exist
wtfDir := filepath.Dir(configPath)
if err := os.MkdirAll(wtfDir, 0755); err != nil {
return fmt.Errorf("failed to create WTF directory: %v", err)
}
var configText string
// Read existing config if it exists
if content, err := os.ReadFile(configPath); err == nil {
configText = string(content)
} else {
debug.Printf("Config.wtf not found, creating new file")
configText = ""
}
// Apply vertex animation shaders setting
configText = updateOrAddConfigSetting(configText, "M2UseShaders", "1")
// Write the updated config back to file
if err := os.WriteFile(configPath, []byte(configText), 0644); err != nil {
return fmt.Errorf("failed to write Config.wtf: %v", err)
}
debug.Printf("Successfully applied vertex animation shaders setting to Config.wtf")
return nil
}
// ApplyGraphicsSettings applies the selected graphics settings to Config.wtf
func ApplyGraphicsSettings(myWindow fyne.Window) error {
prefs, err := utils.LoadPrefs()
if err != nil {
return fmt.Errorf("failed to load preferences: %v", err)
}
if paths.TurtlewowPath == "" {
return fmt.Errorf("TurtleWoW path not set")
}
configPath := filepath.Join(paths.TurtlewowPath, "WTF", "Config.wtf")
// Create WTF directory if it doesn't exist
wtfDir := filepath.Dir(configPath)
if err := os.MkdirAll(wtfDir, 0755); err != nil {
return fmt.Errorf("failed to create WTF directory: %v", err)
}
var configText string
// Read existing config if it exists
if content, err := os.ReadFile(configPath); err == nil {
configText = string(content)
} else {
debug.Printf("Config.wtf not found, creating new file")
configText = ""
}
// Apply or remove graphics settings based on user preferences
if prefs.ReduceTerrainDistance {
configText = updateOrAddConfigSetting(configText, "farclip", "177")
} else {
configText = removeConfigSetting(configText, "farclip")
}
if prefs.SetMultisampleTo2x {
configText = updateOrAddConfigSetting(configText, "gxMultisample", "2")
} else {
configText = removeConfigSetting(configText, "gxMultisample")
}
if prefs.SetShadowLOD0 {
configText = updateOrAddConfigSetting(configText, "shadowLOD", "0")
} else {
configText = removeConfigSetting(configText, "shadowLOD")
}
// Handle libSiliconPatch.dll in dlls.txt (only if DLL exists)
libSiliconPatchPath := filepath.Join(paths.TurtlewowPath, "libSiliconPatch.dll")
if utils.PathExists(libSiliconPatchPath) {
if prefs.EnableLibSiliconPatch {
if err := enableLibSiliconPatchInDlls(); err != nil {
debug.Printf("Warning: failed to enable libSiliconPatch in dlls.txt: %v", err)
}
} else {
if err := disableLibSiliconPatchInDlls(); err != nil {
debug.Printf("Warning: failed to disable libSiliconPatch in dlls.txt: %v", err)
}
}
}
// Write the updated config back to file
if err := os.WriteFile(configPath, []byte(configText), 0644); err != nil {
return fmt.Errorf("failed to write Config.wtf: %v", err)
}
debug.Printf("Successfully applied graphics settings to Config.wtf")
return nil
}
// CheckGraphicsSettings checks if the graphics settings are correctly applied in Config.wtf
func CheckGraphicsSettings() (bool, bool, bool) {
prefs, _ := utils.LoadPrefs()
if paths.TurtlewowPath == "" {
return false, false, false
}
configPath := filepath.Join(paths.TurtlewowPath, "WTF", "Config.wtf")
if _, err := os.Stat(configPath); os.IsNotExist(err) {
return false, false, false
}
content, err := os.ReadFile(configPath)
if err != nil {
return false, false, false
}
configText := string(content)
terrainCorrect := !prefs.ReduceTerrainDistance || isConfigSettingCorrect(configText, "farclip", "177")
multisampleCorrect := !prefs.SetMultisampleTo2x || isConfigSettingCorrect(configText, "gxMultisample", "2")
shadowCorrect := !prefs.SetShadowLOD0 || isConfigSettingCorrect(configText, "shadowLOD", "0")
return terrainCorrect, multisampleCorrect, shadowCorrect
}
// LoadGraphicsSettingsFromConfig reads Config.wtf and updates preferences with current settings
func LoadGraphicsSettingsFromConfig() error {
if paths.TurtlewowPath == "" {
return fmt.Errorf("TurtleWoW path not set")
}
configPath := filepath.Join(paths.TurtlewowPath, "WTF", "Config.wtf")
// If Config.wtf doesn't exist, nothing to load
if _, err := os.Stat(configPath); os.IsNotExist(err) {
debug.Printf("Config.wtf not found, using default graphics settings")
return nil
}
content, err := os.ReadFile(configPath)
if err != nil {
return fmt.Errorf("failed to read Config.wtf: %v", err)
}
configText := string(content)
// Load current preferences
prefs, err := utils.LoadPrefs()
if err != nil {
return fmt.Errorf("failed to load preferences: %v", err)
}
// Check each graphics setting and update preferences
prefs.ReduceTerrainDistance = isConfigSettingCorrect(configText, "farclip", "177")
prefs.SetMultisampleTo2x = isConfigSettingCorrect(configText, "gxMultisample", "2")
prefs.SetShadowLOD0 = isConfigSettingCorrect(configText, "shadowLOD", "0")
// Check libSiliconPatch status (DLL exists and enabled in dlls.txt)
libSiliconPatchPath := filepath.Join(paths.TurtlewowPath, "libSiliconPatch.dll")
dllsTextFile := filepath.Join(paths.TurtlewowPath, "dlls.txt")
libSiliconPatchExists := utils.PathExists(libSiliconPatchPath)
libSiliconPatchEnabled := false
if libSiliconPatchExists && utils.PathExists(dllsTextFile) {
if dllsContent, err := os.ReadFile(dllsTextFile); err == nil {
libSiliconPatchEnabled = strings.Contains(string(dllsContent), "libSiliconPatch.dll")
}
}
prefs.EnableLibSiliconPatch = libSiliconPatchExists && libSiliconPatchEnabled
// Save updated preferences
if err := utils.SavePrefs(prefs); err != nil {
return fmt.Errorf("failed to save preferences: %v", err)
}
debug.Printf("Loaded graphics settings from Config.wtf: terrain=%v, multisample=%v, shadow=%v, libSiliconPatch=%v",
prefs.ReduceTerrainDistance, prefs.SetMultisampleTo2x, prefs.SetShadowLOD0, prefs.EnableLibSiliconPatch)
return nil
}
// CheckGraphicsSettingsPresence checks if libSiliconPatch.dll exists and shadowLOD is applied, updates preferences accordingly
func CheckGraphicsSettingsPresence() {
if paths.TurtlewowPath == "" {
return
}
libSiliconPatchPath := filepath.Join(paths.TurtlewowPath, "libSiliconPatch.dll")
dllsTextFile := filepath.Join(paths.TurtlewowPath, "dlls.txt")
// Check if libSiliconPatch.dll exists
libSiliconPatchExists := utils.PathExists(libSiliconPatchPath)
// Check if it's enabled in dlls.txt
libSiliconPatchEnabled := false
if utils.PathExists(dllsTextFile) {
if fileContentBytes, err := os.ReadFile(dllsTextFile); err == nil {
fileContent := string(fileContentBytes)
libSiliconPatchEnabled = strings.Contains(fileContent, "libSiliconPatch.dll")
}
}
// Check if shadowLOD is currently applied
shadowLODApplied := CheckShadowLODSetting()
// Load current preferences
prefs, _ := utils.LoadPrefs()
// Handle libSiliconPatch preference detection
if libSiliconPatchExists {
if libSiliconPatchEnabled && !prefs.EnableLibSiliconPatch {
// DLL is currently enabled but user preference says disabled - likely first run detection
prefs.EnableLibSiliconPatch = true
debug.Printf("libSiliconPatch detected as enabled, setting user preference to enabled")
} else if !libSiliconPatchEnabled && prefs.EnableLibSiliconPatch {
// DLL exists but not enabled, user preference says enabled - respect user choice
debug.Printf("libSiliconPatch disabled in dlls.txt but user preference is enabled - keeping user preference")
}
}
// Handle shadowLOD preference detection - enable by default if currently applied
if shadowLODApplied && !prefs.SetShadowLOD0 {
// shadowLOD is currently applied but user preference says disabled - likely first run detection
prefs.SetShadowLOD0 = true
debug.Printf("shadowLOD detected as applied, setting user preference to enabled")
} else if !shadowLODApplied && prefs.SetShadowLOD0 {
// shadowLOD not applied but user preference says enabled - respect user choice
debug.Printf("shadowLOD not applied but user preference is enabled - keeping user preference")
}
// Save any changes
utils.SavePrefs(prefs)
debug.Printf("Graphics settings detection: libSiliconPatch exists=%v, enabled_in_dlls=%v, user_setting=%v; shadowLOD applied=%v, user_setting=%v",
libSiliconPatchExists, libSiliconPatchEnabled, prefs.EnableLibSiliconPatch, shadowLODApplied, prefs.SetShadowLOD0)
}
// enableLibSiliconPatchInDlls adds libSiliconPatch.dll to dlls.txt if not present
func enableLibSiliconPatchInDlls() error {
if paths.TurtlewowPath == "" {
return fmt.Errorf("TurtleWoW path not set")
}
dllsTextFile := filepath.Join(paths.TurtlewowPath, "dlls.txt")
libSiliconPatchEntry := "libSiliconPatch.dll"
var fileContentBytes []byte
var err error
if utils.PathExists(dllsTextFile) {
fileContentBytes, err = os.ReadFile(dllsTextFile)
if err != nil {
return fmt.Errorf("failed to read dlls.txt: %v", err)
}
}
currentContent := string(fileContentBytes)
if strings.Contains(currentContent, libSiliconPatchEntry) {
debug.Printf("libSiliconPatch.dll already present in dlls.txt")
return nil
}
// Add libSiliconPatch.dll to dlls.txt
if len(currentContent) > 0 && !strings.HasSuffix(currentContent, "\n") {
currentContent += "\n"
}
currentContent += libSiliconPatchEntry + "\n"
if err := os.WriteFile(dllsTextFile, []byte(currentContent), 0644); err != nil {
return fmt.Errorf("failed to update dlls.txt: %v", err)
}
debug.Printf("Added libSiliconPatch.dll to dlls.txt")
return nil
}
// disableLibSiliconPatchInDlls removes libSiliconPatch.dll from dlls.txt
func disableLibSiliconPatchInDlls() error {
if paths.TurtlewowPath == "" {
return fmt.Errorf("TurtleWoW path not set")
}
dllsTextFile := filepath.Join(paths.TurtlewowPath, "dlls.txt")
if !utils.PathExists(dllsTextFile) {
debug.Printf("dlls.txt not found, nothing to remove")
return nil
}
content, err := os.ReadFile(dllsTextFile)
if err != nil {
return fmt.Errorf("failed to read dlls.txt: %v", err)
}
lines := strings.Split(string(content), "\n")
filteredLines := make([]string, 0, len(lines))
for _, line := range lines {
trimmedLine := strings.TrimSpace(line)
if trimmedLine != "libSiliconPatch.dll" {
filteredLines = append(filteredLines, line)
}
}
updatedContent := strings.Join(filteredLines, "\n")
if err := os.WriteFile(dllsTextFile, []byte(updatedContent), 0644); err != nil {
return fmt.Errorf("failed to update dlls.txt: %v", err)
}
debug.Printf("Removed libSiliconPatch.dll from dlls.txt")
return nil
}