rip out turtle specific options
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This commit is contained in:
@@ -5,6 +5,7 @@ import (
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"errors"
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"fmt"
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"io"
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"log"
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"os"
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"os/exec"
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"path/filepath"
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@@ -19,22 +20,22 @@ import (
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"fyne.io/fyne/v2/dialog"
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)
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func PatchTurtleWoW(myWindow fyne.Window, updateAllStatuses func()) {
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func PatchEpoch(myWindow fyne.Window, updateAllStatuses func()) {
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// TODO: patch vanilla 3.3.5 to epoch
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log.Fatal("FIXME")
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debug.Println("Patch TurtleWoW clicked")
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if paths.TurtlewowPath == "" {
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if paths.EpochPath == "" {
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dialog.ShowError(fmt.Errorf("TurtleWoW path not set. Please set it first."), myWindow)
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return
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}
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targetWinerosettaDll := filepath.Join(paths.TurtlewowPath, "winerosetta.dll")
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targetD3d9Dll := filepath.Join(paths.TurtlewowPath, "d3d9.dll")
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targetLibSiliconPatchDll := filepath.Join(paths.TurtlewowPath, "libSiliconPatch.dll")
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targetRosettaX87Dir := filepath.Join(paths.TurtlewowPath, "rosettax87")
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dllsTextFile := filepath.Join(paths.TurtlewowPath, "dlls.txt")
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targetWinerosettaDll := filepath.Join(paths.EpochPath, "winerosetta.dll")
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targetD3d9Dll := filepath.Join(paths.EpochPath, "d3d9.dll")
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targetRosettaX87Dir := filepath.Join(paths.EpochPath, "rosettax87")
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dllsTextFile := filepath.Join(paths.EpochPath, "dlls.txt")
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filesToCopy := map[string]string{
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"winerosetta/winerosetta.dll": targetWinerosettaDll,
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"winerosetta/d3d9.dll": targetD3d9Dll,
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"winerosetta/libSiliconPatch.dll": targetLibSiliconPatchDll,
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"winerosetta/winerosetta.dll": targetWinerosettaDll,
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"winerosetta/d3d9.dll": targetD3d9Dll,
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}
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for resourceName, destPath := range filesToCopy {
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@@ -57,7 +58,7 @@ func PatchTurtleWoW(myWindow fyne.Window, updateAllStatuses func()) {
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errMsg := fmt.Sprintf("failed to open bundled resource %s: %v", resourceName, err)
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dialog.ShowError(errors.New(errMsg), myWindow)
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debug.Println(errMsg)
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paths.PatchesAppliedTurtleWoW = false
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paths.PatchesAppliedEpoch = false
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updateAllStatuses()
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return
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}
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@@ -67,7 +68,7 @@ func PatchTurtleWoW(myWindow fyne.Window, updateAllStatuses func()) {
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errMsg := fmt.Sprintf("failed to create destination file %s: %v", destPath, err)
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dialog.ShowError(errors.New(errMsg), myWindow)
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debug.Println(errMsg)
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paths.PatchesAppliedTurtleWoW = false
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paths.PatchesAppliedEpoch = false
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updateAllStatuses()
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return
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}
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@@ -78,7 +79,7 @@ func PatchTurtleWoW(myWindow fyne.Window, updateAllStatuses func()) {
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errMsg := fmt.Sprintf("failed to copy bundled resource %s to %s: %v", resourceName, destPath, err)
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dialog.ShowError(errors.New(errMsg), myWindow)
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debug.Println(errMsg)
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paths.PatchesAppliedTurtleWoW = false
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paths.PatchesAppliedEpoch = false
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updateAllStatuses()
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return
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}
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@@ -93,7 +94,7 @@ func PatchTurtleWoW(myWindow fyne.Window, updateAllStatuses func()) {
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errMsg := fmt.Sprintf("failed to create directory %s: %v", targetRosettaX87Dir, err)
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dialog.ShowError(errors.New(errMsg), myWindow)
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debug.Println(errMsg)
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paths.PatchesAppliedTurtleWoW = false
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paths.PatchesAppliedEpoch = false
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updateAllStatuses()
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return
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}
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@@ -110,7 +111,7 @@ func PatchTurtleWoW(myWindow fyne.Window, updateAllStatuses func()) {
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errMsg := fmt.Sprintf("failed to open bundled resource %s: %v", resourceName, err)
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dialog.ShowError(errors.New(errMsg), myWindow)
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debug.Println(errMsg)
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paths.PatchesAppliedTurtleWoW = false
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paths.PatchesAppliedEpoch = false
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updateAllStatuses()
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return
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}
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@@ -120,7 +121,7 @@ func PatchTurtleWoW(myWindow fyne.Window, updateAllStatuses func()) {
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errMsg := fmt.Sprintf("failed to create destination file %s: %v", destPath, err)
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dialog.ShowError(errors.New(errMsg), myWindow)
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debug.Println(errMsg)
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paths.PatchesAppliedTurtleWoW = false
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paths.PatchesAppliedEpoch = false
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updateAllStatuses()
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return
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}
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@@ -131,7 +132,7 @@ func PatchTurtleWoW(myWindow fyne.Window, updateAllStatuses func()) {
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errMsg := fmt.Sprintf("failed to copy bundled resource %s to %s: %v", resourceName, destPath, err)
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dialog.ShowError(errors.New(errMsg), myWindow)
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debug.Println(errMsg)
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paths.PatchesAppliedTurtleWoW = false
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paths.PatchesAppliedEpoch = false
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updateAllStatuses()
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return
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}
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@@ -143,7 +144,7 @@ func PatchTurtleWoW(myWindow fyne.Window, updateAllStatuses func()) {
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errMsg := fmt.Sprintf("failed to set execute permission for %s: %v", destPath, err)
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dialog.ShowError(errors.New(errMsg), myWindow)
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debug.Println(errMsg)
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paths.PatchesAppliedTurtleWoW = false
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paths.PatchesAppliedEpoch = false
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updateAllStatuses()
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return
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}
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@@ -153,34 +154,11 @@ func PatchTurtleWoW(myWindow fyne.Window, updateAllStatuses func()) {
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debug.Printf("Checking dlls.txt file at: %s", dllsTextFile)
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winerosettaEntry := "winerosetta.dll"
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libSiliconPatchEntry := "libSiliconPatch.dll"
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needsWinerosettaUpdate := true
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needsLibSiliconPatchUpdate := true
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// Check user's preference for libSiliconPatch and shadowLOD
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prefs, _ := utils.LoadPrefs()
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// Enable by default unless user has explicitly disabled them
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shouldEnableLibSiliconPatch := true
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shouldEnableShadowLOD := true
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// If user has manually disabled these settings, respect their choice
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if prefs.UserDisabledLibSiliconPatch {
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shouldEnableLibSiliconPatch = false
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debug.Printf("libSiliconPatch disabled by user choice")
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} else {
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// Enable by default and update preferences
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prefs.EnableLibSiliconPatch = true
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}
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if prefs.UserDisabledShadowLOD {
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shouldEnableShadowLOD = false
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debug.Printf("shadowLOD disabled by user choice")
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} else {
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// Enable by default and update preferences
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prefs.SetShadowLOD0 = true
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}
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// Save updated preferences
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utils.SavePrefs(prefs)
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@@ -190,21 +168,11 @@ func PatchTurtleWoW(myWindow fyne.Window, updateAllStatuses func()) {
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debug.Printf("dlls.txt already contains %s", winerosettaEntry)
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needsWinerosettaUpdate = false
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}
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if strings.Contains(fileContent, libSiliconPatchEntry) {
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debug.Printf("dlls.txt already contains %s", libSiliconPatchEntry)
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needsLibSiliconPatchUpdate = false
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}
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} else {
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debug.Printf("dlls.txt not found, will create a new one")
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}
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// Only add libSiliconPatch if user wants it enabled
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if !shouldEnableLibSiliconPatch {
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needsLibSiliconPatchUpdate = false
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debug.Printf("libSiliconPatch disabled by user preference, will not add to dlls.txt")
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}
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if needsWinerosettaUpdate || needsLibSiliconPatchUpdate {
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if needsWinerosettaUpdate {
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var fileContentBytes []byte
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var err error
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if utils.PathExists(dllsTextFile) {
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@@ -229,12 +197,6 @@ func PatchTurtleWoW(myWindow fyne.Window, updateAllStatuses func()) {
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debug.Printf("Adding %s to dlls.txt", winerosettaEntry)
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}
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}
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if needsLibSiliconPatchUpdate && shouldEnableLibSiliconPatch {
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if !strings.Contains(updatedContent, libSiliconPatchEntry+"\n") {
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updatedContent += libSiliconPatchEntry + "\n"
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debug.Printf("Adding %s to dlls.txt", libSiliconPatchEntry)
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}
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}
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if err := os.WriteFile(dllsTextFile, []byte(updatedContent), 0644); err != nil {
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errMsg := fmt.Sprintf("failed to update dlls.txt: %v", err)
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@@ -245,33 +207,6 @@ func PatchTurtleWoW(myWindow fyne.Window, updateAllStatuses func()) {
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}
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}
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// If user has disabled libSiliconPatch, make sure it's removed from dlls.txt
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if !shouldEnableLibSiliconPatch {
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if err := disableLibSiliconPatchInDlls(); err != nil {
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debug.Printf("Warning: failed to remove libSiliconPatch from dlls.txt: %v", err)
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}
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}
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// Always apply vertex animation shaders setting to Config.wtf
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if err := applyVertexAnimShadersSetting(); err != nil {
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debug.Printf("Warning: failed to apply vertex animation shaders setting to Config.wtf: %v", err)
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// Continue with patching even if Config.wtf update fails
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}
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// Apply shadowLOD setting to Config.wtf for FPS optimization
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// Use shouldEnableShadowLOD which accounts for first-time patching
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if shouldEnableShadowLOD {
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if err := applyShadowLODSetting(); err != nil {
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debug.Printf("Warning: failed to apply shadowLOD setting to Config.wtf: %v", err)
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// Continue with patching even if Config.wtf update fails
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}
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} else {
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// If user has disabled shadowLOD, make sure it's removed from Config.wtf
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if err := removeShadowLODSetting(); err != nil {
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debug.Printf("Warning: failed to remove shadowLOD setting from Config.wtf: %v", err)
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}
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}
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debug.Println("TurtleWoW patching with bundled resources completed successfully.")
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dialog.ShowInformation("Success", "TurtleWoW patching process completed using bundled resources.", myWindow)
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updateAllStatuses()
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@@ -339,19 +274,21 @@ func PatchCrossOver(myWindow fyne.Window, updateAllStatuses func()) {
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updateAllStatuses()
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}
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func UnpatchTurtleWoW(myWindow fyne.Window, updateAllStatuses func()) {
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func UnpatchEpoch(myWindow fyne.Window, updateAllStatuses func()) {
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// TODO: unpatch epoch
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log.Fatal("fixme")
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debug.Println("Unpatch TurtleWoW clicked")
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if paths.TurtlewowPath == "" {
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if paths.EpochPath == "" {
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dialog.ShowError(fmt.Errorf("TurtleWoW path not set. Please set it first."), myWindow)
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return
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}
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// Files to remove
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winerosettaDllPath := filepath.Join(paths.TurtlewowPath, "winerosetta.dll")
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d3d9DllPath := filepath.Join(paths.TurtlewowPath, "d3d9.dll")
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libSiliconPatchDllPath := filepath.Join(paths.TurtlewowPath, "libSiliconPatch.dll")
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rosettaX87DirPath := filepath.Join(paths.TurtlewowPath, "rosettax87")
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dllsTextFile := filepath.Join(paths.TurtlewowPath, "dlls.txt")
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winerosettaDllPath := filepath.Join(paths.EpochPath, "winerosetta.dll")
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d3d9DllPath := filepath.Join(paths.EpochPath, "d3d9.dll")
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libSiliconPatchDllPath := filepath.Join(paths.EpochPath, "libSiliconPatch.dll")
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rosettaX87DirPath := filepath.Join(paths.EpochPath, "rosettax87")
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dllsTextFile := filepath.Join(paths.EpochPath, "dlls.txt")
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// Remove the rosettaX87 directory
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if utils.DirExists(rosettaX87DirPath) {
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@@ -410,17 +347,8 @@ func UnpatchTurtleWoW(myWindow fyne.Window, updateAllStatuses func()) {
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}
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}
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// Remove shadowLOD setting from Config.wtf - only if it was applied via graphics settings
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prefs, _ := utils.LoadPrefs()
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if prefs.SetShadowLOD0 {
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if err := removeShadowLODSetting(); err != nil {
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debug.Printf("Warning: failed to remove shadowLOD setting from Config.wtf: %v", err)
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// Continue with unpatching even if Config.wtf update fails
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}
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}
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debug.Println("TurtleWoW unpatching completed successfully.")
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paths.PatchesAppliedTurtleWoW = false
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paths.PatchesAppliedEpoch = false
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dialog.ShowInformation("Success", "TurtleWoW unpatching process completed.", myWindow)
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updateAllStatuses()
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}
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@@ -455,42 +383,6 @@ func UnpatchCrossOver(myWindow fyne.Window, updateAllStatuses func()) {
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updateAllStatuses()
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}
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// applyShadowLODSetting applies the shadowLOD setting to Config.wtf for FPS optimization
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func applyShadowLODSetting() error {
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if paths.TurtlewowPath == "" {
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return fmt.Errorf("TurtleWoW path not set")
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}
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configPath := filepath.Join(paths.TurtlewowPath, "WTF", "Config.wtf")
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// Create WTF directory if it doesn't exist
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wtfDir := filepath.Dir(configPath)
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if err := os.MkdirAll(wtfDir, 0755); err != nil {
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return fmt.Errorf("failed to create WTF directory: %v", err)
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}
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var configText string
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// Read existing config if it exists
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if content, err := os.ReadFile(configPath); err == nil {
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configText = string(content)
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} else {
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debug.Printf("Config.wtf not found, creating new file")
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configText = ""
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}
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// Apply shadowLOD setting
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configText = updateOrAddConfigSetting(configText, "shadowLOD", "0")
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// Write the updated config back to file
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if err := os.WriteFile(configPath, []byte(configText), 0644); err != nil {
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return fmt.Errorf("failed to write Config.wtf: %v", err)
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}
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debug.Printf("Successfully applied shadowLOD setting to Config.wtf")
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return nil
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}
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// updateOrAddConfigSetting updates an existing setting or adds a new one if it doesn't exist
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func updateOrAddConfigSetting(configText, setting, value string) string {
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// Create regex pattern to match the setting
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@@ -529,27 +421,6 @@ func removeConfigSetting(configText, setting string) string {
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return configText
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}
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// CheckShadowLODSetting checks if the shadowLOD setting is correctly applied in Config.wtf
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func CheckShadowLODSetting() bool {
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if paths.TurtlewowPath == "" {
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return false
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}
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configPath := filepath.Join(paths.TurtlewowPath, "WTF", "Config.wtf")
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if _, err := os.Stat(configPath); os.IsNotExist(err) {
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return false
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}
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content, err := os.ReadFile(configPath)
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if err != nil {
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return false
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}
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configText := string(content)
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return isConfigSettingCorrect(configText, "shadowLOD", "0")
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}
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// isConfigSettingCorrect checks if a specific setting has the correct value in the config text
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func isConfigSettingCorrect(configText, setting, expectedValue string) bool {
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// Create regex pattern to match the setting
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@@ -564,365 +435,3 @@ func isConfigSettingCorrect(configText, setting, expectedValue string) bool {
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currentValue := matches[1]
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return currentValue == expectedValue
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}
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// removeShadowLODSetting removes the shadowLOD setting from Config.wtf
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func removeShadowLODSetting() error {
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if paths.TurtlewowPath == "" {
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return fmt.Errorf("TurtleWoW path not set")
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}
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configPath := filepath.Join(paths.TurtlewowPath, "WTF", "Config.wtf")
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if _, err := os.Stat(configPath); os.IsNotExist(err) {
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debug.Printf("Config.wtf not found, nothing to remove")
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return nil
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}
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content, err := os.ReadFile(configPath)
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if err != nil {
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return fmt.Errorf("failed to read Config.wtf: %v", err)
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}
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configText := string(content)
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// Remove shadowLOD setting if it exists
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pattern := fmt.Sprintf(`SET\s+%s\s+"[^"]*"[\r\n]*`, regexp.QuoteMeta("shadowLOD"))
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re := regexp.MustCompile(pattern)
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if re.MatchString(configText) {
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configText = re.ReplaceAllString(configText, "")
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debug.Printf("Removed shadowLOD setting from Config.wtf")
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// Write the updated config back to file
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if err := os.WriteFile(configPath, []byte(configText), 0644); err != nil {
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return fmt.Errorf("failed to write Config.wtf: %v", err)
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}
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debug.Printf("Successfully updated Config.wtf")
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} else {
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debug.Printf("shadowLOD setting not found in Config.wtf, nothing to remove")
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}
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return nil
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}
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// applyVertexAnimShadersSetting applies the vertex animation shaders setting to Config.wtf
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func applyVertexAnimShadersSetting() error {
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if paths.TurtlewowPath == "" {
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return fmt.Errorf("TurtleWoW path not set")
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}
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configPath := filepath.Join(paths.TurtlewowPath, "WTF", "Config.wtf")
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// Create WTF directory if it doesn't exist
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wtfDir := filepath.Dir(configPath)
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if err := os.MkdirAll(wtfDir, 0755); err != nil {
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return fmt.Errorf("failed to create WTF directory: %v", err)
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}
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var configText string
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// Read existing config if it exists
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if content, err := os.ReadFile(configPath); err == nil {
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configText = string(content)
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} else {
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debug.Printf("Config.wtf not found, creating new file")
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configText = ""
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}
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// Apply vertex animation shaders setting
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configText = updateOrAddConfigSetting(configText, "M2UseShaders", "1")
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// Write the updated config back to file
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if err := os.WriteFile(configPath, []byte(configText), 0644); err != nil {
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return fmt.Errorf("failed to write Config.wtf: %v", err)
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}
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debug.Printf("Successfully applied vertex animation shaders setting to Config.wtf")
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return nil
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}
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// ApplyGraphicsSettings applies the selected graphics settings to Config.wtf
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func ApplyGraphicsSettings(myWindow fyne.Window) error {
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prefs, err := utils.LoadPrefs()
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if err != nil {
|
||||
return fmt.Errorf("failed to load preferences: %v", err)
|
||||
}
|
||||
|
||||
if paths.TurtlewowPath == "" {
|
||||
return fmt.Errorf("TurtleWoW path not set")
|
||||
}
|
||||
|
||||
configPath := filepath.Join(paths.TurtlewowPath, "WTF", "Config.wtf")
|
||||
|
||||
// Create WTF directory if it doesn't exist
|
||||
wtfDir := filepath.Dir(configPath)
|
||||
if err := os.MkdirAll(wtfDir, 0755); err != nil {
|
||||
return fmt.Errorf("failed to create WTF directory: %v", err)
|
||||
}
|
||||
|
||||
var configText string
|
||||
|
||||
// Read existing config if it exists
|
||||
if content, err := os.ReadFile(configPath); err == nil {
|
||||
configText = string(content)
|
||||
} else {
|
||||
debug.Printf("Config.wtf not found, creating new file")
|
||||
configText = ""
|
||||
}
|
||||
|
||||
// Apply or remove graphics settings based on user preferences
|
||||
if prefs.ReduceTerrainDistance {
|
||||
configText = updateOrAddConfigSetting(configText, "farclip", "177")
|
||||
} else {
|
||||
configText = removeConfigSetting(configText, "farclip")
|
||||
}
|
||||
|
||||
if prefs.SetMultisampleTo2x {
|
||||
configText = updateOrAddConfigSetting(configText, "gxMultisample", "2")
|
||||
} else {
|
||||
configText = removeConfigSetting(configText, "gxMultisample")
|
||||
}
|
||||
|
||||
if prefs.SetShadowLOD0 {
|
||||
configText = updateOrAddConfigSetting(configText, "shadowLOD", "0")
|
||||
} else {
|
||||
configText = removeConfigSetting(configText, "shadowLOD")
|
||||
}
|
||||
|
||||
// Handle libSiliconPatch.dll in dlls.txt (only if DLL exists)
|
||||
libSiliconPatchPath := filepath.Join(paths.TurtlewowPath, "libSiliconPatch.dll")
|
||||
if utils.PathExists(libSiliconPatchPath) {
|
||||
if prefs.EnableLibSiliconPatch {
|
||||
if err := enableLibSiliconPatchInDlls(); err != nil {
|
||||
debug.Printf("Warning: failed to enable libSiliconPatch in dlls.txt: %v", err)
|
||||
}
|
||||
} else {
|
||||
if err := disableLibSiliconPatchInDlls(); err != nil {
|
||||
debug.Printf("Warning: failed to disable libSiliconPatch in dlls.txt: %v", err)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Write the updated config back to file
|
||||
if err := os.WriteFile(configPath, []byte(configText), 0644); err != nil {
|
||||
return fmt.Errorf("failed to write Config.wtf: %v", err)
|
||||
}
|
||||
|
||||
debug.Printf("Successfully applied graphics settings to Config.wtf")
|
||||
return nil
|
||||
}
|
||||
|
||||
// CheckGraphicsSettings checks if the graphics settings are correctly applied in Config.wtf
|
||||
func CheckGraphicsSettings() (bool, bool, bool) {
|
||||
prefs, _ := utils.LoadPrefs()
|
||||
|
||||
if paths.TurtlewowPath == "" {
|
||||
return false, false, false
|
||||
}
|
||||
|
||||
configPath := filepath.Join(paths.TurtlewowPath, "WTF", "Config.wtf")
|
||||
|
||||
if _, err := os.Stat(configPath); os.IsNotExist(err) {
|
||||
return false, false, false
|
||||
}
|
||||
|
||||
content, err := os.ReadFile(configPath)
|
||||
if err != nil {
|
||||
return false, false, false
|
||||
}
|
||||
|
||||
configText := string(content)
|
||||
|
||||
terrainCorrect := !prefs.ReduceTerrainDistance || isConfigSettingCorrect(configText, "farclip", "177")
|
||||
multisampleCorrect := !prefs.SetMultisampleTo2x || isConfigSettingCorrect(configText, "gxMultisample", "2")
|
||||
shadowCorrect := !prefs.SetShadowLOD0 || isConfigSettingCorrect(configText, "shadowLOD", "0")
|
||||
|
||||
return terrainCorrect, multisampleCorrect, shadowCorrect
|
||||
}
|
||||
|
||||
// LoadGraphicsSettingsFromConfig reads Config.wtf and updates preferences with current settings
|
||||
func LoadGraphicsSettingsFromConfig() error {
|
||||
if paths.TurtlewowPath == "" {
|
||||
return fmt.Errorf("TurtleWoW path not set")
|
||||
}
|
||||
|
||||
configPath := filepath.Join(paths.TurtlewowPath, "WTF", "Config.wtf")
|
||||
|
||||
// If Config.wtf doesn't exist, nothing to load
|
||||
if _, err := os.Stat(configPath); os.IsNotExist(err) {
|
||||
debug.Printf("Config.wtf not found, using default graphics settings")
|
||||
return nil
|
||||
}
|
||||
|
||||
content, err := os.ReadFile(configPath)
|
||||
if err != nil {
|
||||
return fmt.Errorf("failed to read Config.wtf: %v", err)
|
||||
}
|
||||
|
||||
configText := string(content)
|
||||
|
||||
// Load current preferences
|
||||
prefs, err := utils.LoadPrefs()
|
||||
if err != nil {
|
||||
return fmt.Errorf("failed to load preferences: %v", err)
|
||||
}
|
||||
|
||||
// Check each graphics setting and update preferences
|
||||
prefs.ReduceTerrainDistance = isConfigSettingCorrect(configText, "farclip", "177")
|
||||
prefs.SetMultisampleTo2x = isConfigSettingCorrect(configText, "gxMultisample", "2")
|
||||
prefs.SetShadowLOD0 = isConfigSettingCorrect(configText, "shadowLOD", "0")
|
||||
|
||||
// Check libSiliconPatch status (DLL exists and enabled in dlls.txt)
|
||||
libSiliconPatchPath := filepath.Join(paths.TurtlewowPath, "libSiliconPatch.dll")
|
||||
dllsTextFile := filepath.Join(paths.TurtlewowPath, "dlls.txt")
|
||||
libSiliconPatchExists := utils.PathExists(libSiliconPatchPath)
|
||||
libSiliconPatchEnabled := false
|
||||
|
||||
if libSiliconPatchExists && utils.PathExists(dllsTextFile) {
|
||||
if dllsContent, err := os.ReadFile(dllsTextFile); err == nil {
|
||||
libSiliconPatchEnabled = strings.Contains(string(dllsContent), "libSiliconPatch.dll")
|
||||
}
|
||||
}
|
||||
prefs.EnableLibSiliconPatch = libSiliconPatchExists && libSiliconPatchEnabled
|
||||
|
||||
// Save updated preferences
|
||||
if err := utils.SavePrefs(prefs); err != nil {
|
||||
return fmt.Errorf("failed to save preferences: %v", err)
|
||||
}
|
||||
|
||||
debug.Printf("Loaded graphics settings from Config.wtf: terrain=%v, multisample=%v, shadow=%v, libSiliconPatch=%v",
|
||||
prefs.ReduceTerrainDistance, prefs.SetMultisampleTo2x, prefs.SetShadowLOD0, prefs.EnableLibSiliconPatch)
|
||||
|
||||
return nil
|
||||
}
|
||||
|
||||
// CheckGraphicsSettingsPresence checks if libSiliconPatch.dll exists and shadowLOD is applied, updates preferences accordingly
|
||||
func CheckGraphicsSettingsPresence() {
|
||||
if paths.TurtlewowPath == "" {
|
||||
return
|
||||
}
|
||||
|
||||
libSiliconPatchPath := filepath.Join(paths.TurtlewowPath, "libSiliconPatch.dll")
|
||||
dllsTextFile := filepath.Join(paths.TurtlewowPath, "dlls.txt")
|
||||
|
||||
// Check if libSiliconPatch.dll exists
|
||||
libSiliconPatchExists := utils.PathExists(libSiliconPatchPath)
|
||||
|
||||
// Check if it's enabled in dlls.txt
|
||||
libSiliconPatchEnabled := false
|
||||
if utils.PathExists(dllsTextFile) {
|
||||
if fileContentBytes, err := os.ReadFile(dllsTextFile); err == nil {
|
||||
fileContent := string(fileContentBytes)
|
||||
libSiliconPatchEnabled = strings.Contains(fileContent, "libSiliconPatch.dll")
|
||||
}
|
||||
}
|
||||
|
||||
// Check if shadowLOD is currently applied
|
||||
shadowLODApplied := CheckShadowLODSetting()
|
||||
|
||||
// Load current preferences
|
||||
prefs, _ := utils.LoadPrefs()
|
||||
|
||||
// Handle libSiliconPatch preference detection
|
||||
if libSiliconPatchExists {
|
||||
if libSiliconPatchEnabled && !prefs.EnableLibSiliconPatch {
|
||||
// DLL is currently enabled but user preference says disabled - likely first run detection
|
||||
prefs.EnableLibSiliconPatch = true
|
||||
debug.Printf("libSiliconPatch detected as enabled, setting user preference to enabled")
|
||||
} else if !libSiliconPatchEnabled && prefs.EnableLibSiliconPatch {
|
||||
// DLL exists but not enabled, user preference says enabled - respect user choice
|
||||
debug.Printf("libSiliconPatch disabled in dlls.txt but user preference is enabled - keeping user preference")
|
||||
}
|
||||
}
|
||||
|
||||
// Handle shadowLOD preference detection - enable by default if currently applied
|
||||
if shadowLODApplied && !prefs.SetShadowLOD0 {
|
||||
// shadowLOD is currently applied but user preference says disabled - likely first run detection
|
||||
prefs.SetShadowLOD0 = true
|
||||
debug.Printf("shadowLOD detected as applied, setting user preference to enabled")
|
||||
} else if !shadowLODApplied && prefs.SetShadowLOD0 {
|
||||
// shadowLOD not applied but user preference says enabled - respect user choice
|
||||
debug.Printf("shadowLOD not applied but user preference is enabled - keeping user preference")
|
||||
}
|
||||
|
||||
// Save any changes
|
||||
utils.SavePrefs(prefs)
|
||||
|
||||
debug.Printf("Graphics settings detection: libSiliconPatch exists=%v, enabled_in_dlls=%v, user_setting=%v; shadowLOD applied=%v, user_setting=%v",
|
||||
libSiliconPatchExists, libSiliconPatchEnabled, prefs.EnableLibSiliconPatch, shadowLODApplied, prefs.SetShadowLOD0)
|
||||
}
|
||||
|
||||
// enableLibSiliconPatchInDlls adds libSiliconPatch.dll to dlls.txt if not present
|
||||
func enableLibSiliconPatchInDlls() error {
|
||||
if paths.TurtlewowPath == "" {
|
||||
return fmt.Errorf("TurtleWoW path not set")
|
||||
}
|
||||
|
||||
dllsTextFile := filepath.Join(paths.TurtlewowPath, "dlls.txt")
|
||||
libSiliconPatchEntry := "libSiliconPatch.dll"
|
||||
|
||||
var fileContentBytes []byte
|
||||
var err error
|
||||
if utils.PathExists(dllsTextFile) {
|
||||
fileContentBytes, err = os.ReadFile(dllsTextFile)
|
||||
if err != nil {
|
||||
return fmt.Errorf("failed to read dlls.txt: %v", err)
|
||||
}
|
||||
}
|
||||
|
||||
currentContent := string(fileContentBytes)
|
||||
if strings.Contains(currentContent, libSiliconPatchEntry) {
|
||||
debug.Printf("libSiliconPatch.dll already present in dlls.txt")
|
||||
return nil
|
||||
}
|
||||
|
||||
// Add libSiliconPatch.dll to dlls.txt
|
||||
if len(currentContent) > 0 && !strings.HasSuffix(currentContent, "\n") {
|
||||
currentContent += "\n"
|
||||
}
|
||||
currentContent += libSiliconPatchEntry + "\n"
|
||||
|
||||
if err := os.WriteFile(dllsTextFile, []byte(currentContent), 0644); err != nil {
|
||||
return fmt.Errorf("failed to update dlls.txt: %v", err)
|
||||
}
|
||||
|
||||
debug.Printf("Added libSiliconPatch.dll to dlls.txt")
|
||||
return nil
|
||||
}
|
||||
|
||||
// disableLibSiliconPatchInDlls removes libSiliconPatch.dll from dlls.txt
|
||||
func disableLibSiliconPatchInDlls() error {
|
||||
if paths.TurtlewowPath == "" {
|
||||
return fmt.Errorf("TurtleWoW path not set")
|
||||
}
|
||||
|
||||
dllsTextFile := filepath.Join(paths.TurtlewowPath, "dlls.txt")
|
||||
|
||||
if !utils.PathExists(dllsTextFile) {
|
||||
debug.Printf("dlls.txt not found, nothing to remove")
|
||||
return nil
|
||||
}
|
||||
|
||||
content, err := os.ReadFile(dllsTextFile)
|
||||
if err != nil {
|
||||
return fmt.Errorf("failed to read dlls.txt: %v", err)
|
||||
}
|
||||
|
||||
lines := strings.Split(string(content), "\n")
|
||||
filteredLines := make([]string, 0, len(lines))
|
||||
|
||||
for _, line := range lines {
|
||||
trimmedLine := strings.TrimSpace(line)
|
||||
if trimmedLine != "libSiliconPatch.dll" {
|
||||
filteredLines = append(filteredLines, line)
|
||||
}
|
||||
}
|
||||
|
||||
updatedContent := strings.Join(filteredLines, "\n")
|
||||
if err := os.WriteFile(dllsTextFile, []byte(updatedContent), 0644); err != nil {
|
||||
return fmt.Errorf("failed to update dlls.txt: %v", err)
|
||||
}
|
||||
|
||||
debug.Printf("Removed libSiliconPatch.dll from dlls.txt")
|
||||
return nil
|
||||
}
|
||||
|
Reference in New Issue
Block a user