added update check, save set path

This commit is contained in:
aomizu
2025-05-21 13:51:44 +09:00
parent cb57bdab57
commit 5bda331bde
6 changed files with 138 additions and 24 deletions

View File

@@ -7,28 +7,29 @@ import (
"path/filepath"
"strings"
"turtlesilicon/pkg/launcher" // Corrected import path
"turtlesilicon/pkg/patching" // Corrected import path
"turtlesilicon/pkg/paths" // Corrected import path
"turtlesilicon/pkg/utils" // Corrected import path
"fyne.io/fyne/v2"
"fyne.io/fyne/v2/canvas"
"fyne.io/fyne/v2/container"
"fyne.io/fyne/v2/theme"
"fyne.io/fyne/v2/widget"
"turtlesilicon/pkg/launcher" // Corrected import path
"turtlesilicon/pkg/patching" // Corrected import path
"turtlesilicon/pkg/paths" // Corrected import path
"turtlesilicon/pkg/utils" // Corrected import path
)
var (
crossoverPathLabel *widget.RichText
turtlewowPathLabel *widget.RichText
turtlewowStatusLabel *widget.RichText
crossoverStatusLabel *widget.RichText
launchButton *widget.Button
patchTurtleWoWButton *widget.Button
patchCrossOverButton *widget.Button
unpatchTurtleWoWButton *widget.Button
unpatchCrossOverButton *widget.Button
metalHudCheckbox *widget.Check
crossoverPathLabel *widget.RichText
turtlewowPathLabel *widget.RichText
turtlewowStatusLabel *widget.RichText
crossoverStatusLabel *widget.RichText
launchButton *widget.Button
patchTurtleWoWButton *widget.Button
patchCrossOverButton *widget.Button
unpatchTurtleWoWButton *widget.Button
unpatchCrossOverButton *widget.Button
metalHudCheckbox *widget.Check
)
func UpdateAllStatuses() {
@@ -94,8 +95,8 @@ func UpdateAllStatuses() {
}
}
if utils.PathExists(winerosettaDllPath) && utils.PathExists(d3d9DllPath) && utils.PathExists(libSiliconPatchDllPath) &&
utils.DirExists(rosettaX87DirPath) && utils.PathExists(rosettaX87ExePath) &&
if utils.PathExists(winerosettaDllPath) && utils.PathExists(d3d9DllPath) && utils.PathExists(libSiliconPatchDllPath) &&
utils.DirExists(rosettaX87DirPath) && utils.PathExists(rosettaX87ExePath) &&
utils.PathExists(libRuntimeRosettaX87Path) && dllsFileValid {
paths.PatchesAppliedTurtleWoW = true
} else {
@@ -138,6 +139,15 @@ func UpdateAllStatuses() {
}
func CreateUI(myWindow fyne.Window) fyne.CanvasObject {
// Load saved paths from prefs
prefs, _ := utils.LoadPrefs()
if prefs.TurtleWoWPath != "" {
paths.TurtlewowPath = prefs.TurtleWoWPath
}
if prefs.CrossOverPath != "" {
paths.CrossoverPath = prefs.CrossOverPath
}
crossoverPathLabel = widget.NewRichText()
turtlewowPathLabel = widget.NewRichText()
turtlewowStatusLabel = widget.NewRichText()
@@ -148,7 +158,7 @@ func CreateUI(myWindow fyne.Window) fyne.CanvasObject {
if err != nil {
log.Printf("Warning: could not load logo: %v", err)
}
// Create the logo image with a fixed size
var logoImage *canvas.Image
if logoResource != nil {
@@ -156,7 +166,7 @@ func CreateUI(myWindow fyne.Window) fyne.CanvasObject {
logoImage.FillMode = canvas.ImageFillContain
logoImage.SetMinSize(fyne.NewSize(100, 100))
}
// Create a container to center the logo
var logoContainer fyne.CanvasObject
if logoImage != nil {