fixed freezing of the client
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@@ -70,7 +70,7 @@ func LaunchGame(myWindow fyne.Window) {
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}
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// Prepare environment variables
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envVars := fmt.Sprintf(`WINEDLLOVERRIDES="d3d9=n,b" MTL_HUD_ENABLED=%s`, mtlHudValue)
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envVars := fmt.Sprintf(`WINEDLLOVERRIDES="d3d9=n,b" MTL_HUD_ENABLED=%s MVK_CONFIG_SYNCHRONOUS_QUEUE_SUBMITS=1`, mtlHudValue)
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if CustomEnvVars != "" {
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envVars = CustomEnvVars + " " + envVars
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}
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