set shadowLOD as main patching process

This commit is contained in:
aomizu
2025-06-16 23:25:19 +09:00
parent c0daa300bf
commit 084e980adf
5 changed files with 155 additions and 5 deletions

View File

@@ -419,7 +419,6 @@ func showRecommendedSettingsHelpPopup() {
setting1 := widget.NewLabel("• Terrain Distance (farclip): 177 - Reduces CPU overhead - more fps")
setting2 := widget.NewLabel("• Vertex Animation Shaders (M2UseShaders): Enabled - Prevents graphic glitches")
setting3 := widget.NewLabel("• Multisampling (gxMultisample): 2x - Makes portraits load properly")
setting4 := widget.NewLabel("• Shadow LOD (shadowLOD): 0 - 10% fps increase")
settingsContainer := container.NewVBox(
settingsTitle,
@@ -427,7 +426,6 @@ func showRecommendedSettingsHelpPopup() {
setting1,
setting2,
setting3,
setting4,
widget.NewSeparator(),
)