set shadowLOD as main patching process
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@@ -419,7 +419,6 @@ func showRecommendedSettingsHelpPopup() {
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setting1 := widget.NewLabel("• Terrain Distance (farclip): 177 - Reduces CPU overhead - more fps")
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setting2 := widget.NewLabel("• Vertex Animation Shaders (M2UseShaders): Enabled - Prevents graphic glitches")
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setting3 := widget.NewLabel("• Multisampling (gxMultisample): 2x - Makes portraits load properly")
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setting4 := widget.NewLabel("• Shadow LOD (shadowLOD): 0 - 10% fps increase")
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settingsContainer := container.NewVBox(
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settingsTitle,
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@@ -427,7 +426,6 @@ func showRecommendedSettingsHelpPopup() {
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setting1,
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setting2,
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setting3,
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setting4,
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widget.NewSeparator(),
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)
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