graphics glitch fix & fixed wine registry issue
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@@ -173,6 +173,7 @@ func createWineRegistryComponents() {
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enableOptionAsAltButton = widget.NewButton("Enable", func() {
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enableOptionAsAltButton.Disable()
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disableOptionAsAltButton.Disable()
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remapOperationInProgress = true
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// Show loading state in status label
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fyne.Do(func() {
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@@ -182,6 +183,10 @@ func createWineRegistryComponents() {
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// Run in goroutine to avoid blocking UI
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go func() {
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defer func() {
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remapOperationInProgress = false
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}()
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if err := utils.SetOptionAsAltEnabled(true); err != nil {
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debug.Printf("Failed to enable Option-as-Alt mapping: %v", err)
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// Update UI on main thread
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@@ -210,6 +215,7 @@ func createWineRegistryComponents() {
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disableOptionAsAltButton = widget.NewButton("Disable", func() {
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enableOptionAsAltButton.Disable()
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disableOptionAsAltButton.Disable()
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remapOperationInProgress = true
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// Show loading state in status label
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fyne.Do(func() {
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@@ -219,6 +225,10 @@ func createWineRegistryComponents() {
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// Run in goroutine to avoid blocking UI
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go func() {
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defer func() {
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remapOperationInProgress = false
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}()
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if err := utils.SetOptionAsAltEnabled(false); err != nil {
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debug.Printf("Failed to disable Option-as-Alt mapping: %v", err)
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// Update UI on main thread
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@@ -298,33 +308,31 @@ func startPulsingEffect() {
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dots := ""
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for pulsingActive {
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select {
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case <-pulsingTicker.C:
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if pulsingActive {
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// Cycle through different dot patterns for visual effect
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switch len(dots) {
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case 0:
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dots = "."
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case 1:
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dots = ".."
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case 2:
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dots = "..."
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default:
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dots = ""
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}
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// Update the label with pulsing dots
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fyne.Do(func() {
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if pulsingActive && optionAsAltStatusLabel != nil {
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// Use the dots directly in the status text
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if strings.Contains(optionAsAltStatusLabel.String(), "Enabling") {
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optionAsAltStatusLabel.ParseMarkdown("**Remap Option key as Alt key:** Enabling" + dots)
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} else if strings.Contains(optionAsAltStatusLabel.String(), "Disabling") {
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optionAsAltStatusLabel.ParseMarkdown("**Remap Option key as Alt key:** Disabling" + dots)
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}
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}
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})
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<-pulsingTicker.C
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if pulsingActive {
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// Cycle through different dot patterns for visual effect
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switch len(dots) {
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case 0:
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dots = "."
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case 1:
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dots = ".."
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case 2:
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dots = "..."
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default:
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dots = ""
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}
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// Update the label with pulsing dots
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fyne.Do(func() {
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if pulsingActive && optionAsAltStatusLabel != nil {
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// Use the dots directly in the status text
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if strings.Contains(optionAsAltStatusLabel.String(), "Enabling") {
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optionAsAltStatusLabel.ParseMarkdown("**Remap Option key as Alt key:** Enabling" + dots)
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} else if strings.Contains(optionAsAltStatusLabel.String(), "Disabling") {
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optionAsAltStatusLabel.ParseMarkdown("**Remap Option key as Alt key:** Disabling" + dots)
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}
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}
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})
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}
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}
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}()
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